Group Diploma project for master's degree in digital design.
The BOLIDARIUM is a musical playground dedicated to a collective practice, with the ambition to use music as a vector for social bonding.
Going from the musicobricological laboratory to the social and performative orchestra, this playground is thought as an open instrument that mixes algorithmic creation with a participative posture.
The music of the BOLIDARIUM is a generative music that composes itself with the interactions of the participants. The sound of the instrument that compose the BOLIDARIUM is the result of a hybridization between digital and physical and invites the users to explore the relationship between space, forms and sounds. This structure is also a way to draw a new metaphor of "living together", and to go beyond the clichés of traditional urban playgrounds.
From a scenographic point of view, the structure is illuminated by led stripes, and translate threw luminous impulses the musical interaction of the participants playing each instruments.
THE STRUCTURE BRINGS TOGETHER 6 INSTRUMENTS, EACH WITH ITS OWN SPECIFIC ROLE IN THE INSTRUMENTARIUM, WITH ITS OWN SOUNDS AND INTERACTIONS.
are micro-pipes. Imagined to ease the participants into singing, the pipes conceal microphones to entice them to use their voices.
are balls of one meter in diameter. They are suspended in a net and are played through their inertia, to produce the bass sounds of the BOLIDARIUM.
is a "surprise" drum machine. its base is a flexible mattress, attached to a metal structure, on which interactive pads are arranged.
is a matrix of strings of different diameters and lengths. The size of the instrument invites the users to explore it collectively.
are copper "mushrooms", which collide under the weight of the users moving on the mattress they are fixated on. Each metal shell is fixed on a flexible rod amplified by a contact microphone.